WAVESHAFT
WAVESHAFT is a roguelike tower-defense about tuning into the wrong frequencies. You send a signal, steal tiles from other worlds through the static, and place them in your room. But the signal goes both ways. Now every world you stole from is broadcasting revenge straight to your door.
Good luck!
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | mircal |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Ludum Dare, Ludum Dare 59, Roguelike, Roguelite, Singleplayer, Tower Defense |
| Links | Ludum Dare |
| Content | No generative AI was used |
Download
Download
WAVESHAFT.exe 106 MB





Comments
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This is a really fun game, but there is a lack of tiles after a while, also there is a glitch where enemies still attack after you died making the transition to the results be played out a lot, and the ability to not revome tiles is a bit annohying, but if given the time this could be a great product.
Good game! Although, the progression feels lacking (after wave 20 there is no new content or challenge, so the game should just finish at around wave 30) and doppelganger tiles are bugged: in some games, enemies keep attacking them forever, even after killing spawned clones. And it feels weird not being able to remove the previously placed tiles. Fast forwarding would be greatly appreciated too.
UPD: Alright, there is actually a new enemy type at wave 50. But I wish it appeared a lot sooner, or there was some kind of indication of this event